User contributions for BftechAdmin

A user with 36 edits. Account created on 23 February 2022.
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19 January 2025

8 January 2025

7 January 2025

  • 22:5322:53, 7 January 2025 diff hist +19,151 N Scripts:simpleAdmin Created page with "== Introduction == !restart, !pause - commands which are only in bf2cc daemons... Bullshit! Here is the script :P Also included small feature to talk during pause and change map directly from chat! ENJOY :) == Features == * Restart round from chat without BF2CC Daemon * Pause game from chat, unpause from console (also no BF2CC needed) * Chatting from console during pause * Change map directly from chat See details in script for more info about these features. == Instal..." current
  • 20:3720:37, 7 January 2025 diff hist +127 Main Page No edit summary
  • 20:3320:33, 7 January 2025 diff hist +771 N Reality Logger Created page with "The Reality Logger is used to easily log to a file. ==Creating a logger== <code>realitylogger.createLogger( name, path, fileName, continous )</code> * name - a unique key used to select the logger * Path - Diretory the log file gets created in * FileName - Name of the file created. If not contionous should specify a date format (strftime format) * Continous - Whether to log to one file all the time or create new one every round createLogger may be called many times w..." current
  • 20:2820:28, 7 January 2025 diff hist +8,845 N ReverseEngineering Created page with "DLLs {| class="wikitable" |+ AIDLL.dll |- ! Function Name !! Address !! Relative Address !! Ordinal |- | deinitDll || 0x10024630 || 0x00024630 || 1 (0x1) |- | initDll || 0x100241d0 || 0x000241d0 || 2 (0x2) |} {| class="wikitable" |+ AIDLL_w32ded.dll |- ! Function Name !! Address !! Relative Address !! Ordinal |- | deinitDll || 0x100637e0|| 0x100637e0|| 1 (0x1) |- | initDll || 0x10063340|| 0x00063340 || 2 (0x2) |} {| class="wikitable" |+ BF2Audio.dll |- ! Function N..." current
  • 20:2420:24, 7 January 2025 diff hist +11,570 GameSpy Protocol No edit summary current
  • 20:2420:24, 7 January 2025 diff hist 0 m GameSpy Protocol BftechAdmin moved page GameSpy to GameSpy Protocol
  • 20:1920:19, 7 January 2025 diff hist −220,404 BF2 Commands Redirected page to BF2 Console Commands current Tag: New redirect
  • 20:1920:19, 7 January 2025 diff hist +220,438 N BF2 Console Commands Created page with "== AnimationBundle == ;animationBundle.abruptPlayback bool -> bool : Unknown ;animationBundle.addAnimation <nowiki>std::string</nowiki> -> void : Unknown ;animationBundle.addEvent <nowiki>std::string</nowiki> -> void : Unknown ;animationBundle.fadeInTime float -> float :Used in AnimationSystem1p and 3p .inc files :"Fade in: Animation Start. Allows a smooth transition between animations. The lower it is, the quicker it is. A high value makes the transition slower and long..." current
  • 20:1620:16, 7 January 2025 diff hist +55 N Template:Tip Created page with "18px|Note|link= '''Note:'''" current
  • 20:1520:15, 7 January 2025 diff hist +5,523 N BF2 Internals Created page with "The BF2 engine has been written in C++ and also make heavy use of STL. {{tip}} All virtual functions on this page are in the order they are defined in the vtable unless otherwise specified. == Reference Counting == A lot of the internal components of the game use intrusive reference counting through inheritance. The base class would look something like this: <pre> class RefCounted { public: RefCounted() : m_refCount(1) {} virtual int addRef() { return..." current
  • 20:1320:13, 7 January 2025 diff hist +4 BF2CC Information No edit summary current
  • 20:1220:12, 7 January 2025 diff hist +220,438 N BF2 Commands Created page with "== AnimationBundle == ;animationBundle.abruptPlayback bool -> bool : Unknown ;animationBundle.addAnimation <nowiki>std::string</nowiki> -> void : Unknown ;animationBundle.addEvent <nowiki>std::string</nowiki> -> void : Unknown ;animationBundle.fadeInTime float -> float :Used in AnimationSystem1p and 3p .inc files :"Fade in: Animation Start. Allows a smooth transition between animations. The lower it is, the quicker it is. A high value makes the transition slower and long..."
  • 20:1120:11, 7 January 2025 diff hist +147 Main Page No edit summary
  • 20:0720:07, 7 January 2025 diff hist −4,210 ConGrammar Redirected page to Console Script Grammar current Tag: New redirect
  • 20:0620:06, 7 January 2025 diff hist +7,954 N Console Script Grammar Created page with "Con files are the core of how Battlefield 2 (and 1942 before it) configures its weapons, maps, objects, players and other game assets. These files can be run by the engine or from within the in-game console. The in-game console uses the exact same syntax with the notable difference that multi-line commands like <code>beginRem</code> do not work. With Battlefield 2, the console grammar has extended into a rudimentry scripting language, with loops and full conditionals. B..." current
  • 19:2319:23, 7 January 2025 diff hist +9 RF2 Technical Information Wiki:General disclaimer No edit summary current
  • 18:5618:56, 7 January 2025 diff hist +20,171 N BF2 Changelog Created page with "= Update v1.50 = == Features == * Additional support for Windows Vista. * Added Highway Tampa as a required map. * Added a new map called Operation Blue Pearl. == Gameplay tweaks == * Changes made to both the J10 and F35B to make them more balanced. Please note that the J10 is a superior dogfighter to the F35B and as such these two aircraft will never be equally matched. * AA targeting tweaked to make it more effective. * Added checks to prevent "runway grieving". * Va..." current
  • 18:5018:50, 7 January 2025 diff hist +587 N BF2 Technical Information Wiki:General disclaimer Created page with "Battlefield 2 and Battlefield 2142 are trademarks of Digital Illusions CE AB. Electronic Arts, EA, EA GAMES and the EA GAMES logo are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. EA GAMES™ is an Electronic Arts™ brand. PunkBuster™ Software and the PunkBuster Logo are trademarks of Even Balance, Inc. Any other trademarks referenced in this wiki are the property of their respective owners. Please see the Project..." current
  • 18:4718:47, 7 January 2025 diff hist +14 RF2 Technical Information Wiki:About Change of contact email address. current
  • 18:4318:43, 7 January 2025 diff hist +14 m Main Page change of contact email address.